use iced::{
advanced::{
image::Data,
layout::{Limits, Node},
overlay,
renderer::Style,
widget::{Operation, Tree},
Clipboard, Layout, Shell, Widget,
},
event::Status,
mouse::{Cursor, Interaction},
widget::{image, image::FilterMethod},
Alignment, ContentFit, Element, Event, Length, Point, Rectangle, Size, Vector,
};
pub fn image_background<'a, M: 'a, R>(
handle: impl Into<image::Handle>,
el: Element<'a, M, R>,
) -> ImageBackground<'a, M, R> {
let image_handle = handle.into();
ImageBackground {
image_handle: image_handle.clone(),
el,
width: Length::FillPortion(1),
height: Length::Fixed(128.0),
}
}
pub struct ImageBackground<'a, M, R> {
image_handle: image::Handle,
el: Element<'a, M, R>,
width: Length,
height: Length,
}
impl<'a, M, R> ImageBackground<'a, M, R> {
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
}
impl<
'a,
M: Clone,
R: iced::advanced::Renderer
+ iced::advanced::image::Renderer<Handle = iced::advanced::image::Handle>,
> Widget<M, R> for ImageBackground<'a, M, R>
{
fn size(&self) -> Size<Length> {
Size::new(self.width, self.height)
}
fn layout(&self, _state: &mut Tree, _renderer: &R, limits: &Limits) -> Node {
let limits = limits.width(self.width).height(self.height);
let size = limits.resolve(self.width, self.height, Size::ZERO);
Node::new(size)
}
fn draw(
&self,
_state: &Tree,
renderer: &mut R,
_theme: &<R as iced::advanced::Renderer>::Theme,
_style: &Style,
layout: Layout<'_>,
_cursor: Cursor,
_viewport: &Rectangle,
) {
let bounds = layout.bounds();
#[allow(clippy::cast_precision_loss)]
let image_size = match self.image_handle.data() {
Data::Rgba { width, height, .. } => Size::new(*width as f32, *height as f32),
Data::Path(_) | Data::Bytes(_) => panic!("only parsed images are supported"),
};
let adjusted_fit = ContentFit::Cover.fit(image_size, bounds.size());
renderer.with_layer(bounds, |renderer| {
let offset = Vector::new(
(bounds.width - adjusted_fit.width).min(0.0) / 1.5,
(bounds.height - adjusted_fit.height).min(0.0) / 1.5,
);
let drawing_bounds = Rectangle {
width: adjusted_fit.width,
height: adjusted_fit.height,
..bounds
};
renderer.draw(
self.image_handle.clone(),
FilterMethod::Linear,
drawing_bounds + offset,
);
});
}
fn children(&self) -> Vec<Tree> {
vec![Tree::new(&self.el)]
}
fn diff(&self, tree: &mut Tree) {
tree.diff_children(&[&self.el]);
}
fn overlay<'b>(
&'b mut self,
state: &'b mut Tree,
layout: Layout<'_>,
_renderer: &R,
) -> Option<iced::advanced::overlay::Element<'b, M, R>> {
Some(overlay::Element::new(
layout.position(),
Box::new(Overlay {
el: &mut self.el,
tree: &mut state.children[0],
size: layout.bounds().size(),
}),
))
}
}
struct Overlay<'a, 'b, M, R> {
el: &'b mut Element<'a, M, R>,
tree: &'b mut Tree,
size: Size,
}
impl<'a, 'b, M: Clone, R: iced::advanced::Renderer> overlay::Overlay<M, R>
for Overlay<'a, 'b, M, R>
{
fn layout(
&mut self,
renderer: &R,
_bounds: Size,
position: Point,
_translation: Vector,
) -> Node {
let limits = Limits::new(Size::ZERO, self.size)
.width(Length::Fill)
.height(Length::Fill);
let child = self
.el
.as_widget()
.layout(self.tree, renderer, &limits)
.align(Alignment::Start, Alignment::Start, limits.max());
Node::with_children(self.size, vec![child]).move_to(position)
}
fn draw(
&self,
renderer: &mut R,
theme: &<R as iced::advanced::Renderer>::Theme,
style: &Style,
layout: Layout<'_>,
cursor: Cursor,
) {
self.el.as_widget().draw(
self.tree,
renderer,
theme,
style,
layout.children().next().unwrap(),
cursor,
&layout.bounds(),
);
}
fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor: Cursor,
renderer: &R,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, M>,
) -> Status {
self.el.as_widget_mut().on_event(
self.tree,
event,
layout.children().next().unwrap(),
cursor,
renderer,
clipboard,
shell,
&layout.bounds(),
)
}
fn mouse_interaction(
&self,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
renderer: &R,
) -> Interaction {
self.el.as_widget().mouse_interaction(
self.tree,
layout.children().next().unwrap(),
cursor,
viewport,
renderer,
)
}
fn operate(&mut self, layout: Layout<'_>, renderer: &R, operation: &mut dyn Operation<M>) {
self.el.as_widget().operate(
self.tree,
layout.children().next().unwrap(),
renderer,
operation,
);
}
}
impl<'a, M, R> From<ImageBackground<'a, M, R>> for Element<'a, M, R>
where
M: 'a + Clone,
R: iced::advanced::Renderer
+ iced::advanced::image::Renderer<Handle = iced::advanced::image::Handle>
+ 'a,
{
fn from(modal: ImageBackground<'a, M, R>) -> Self {
Element::new(modal)
}
}