/* * Infinity Loader :: Created By AgreedBog381 && SyGnUs Legends * * Project : wreck it ralph * Author : * Game : Call of Duty: Modern Warfare 2 * Description : An empty canvas for anything you want! * Date : 14/07/2021 21:01:33 * */ getAccountCommands() { commands = []; commands["Level 70"] = ::command_level_70; commands["Prestige 9"] = ::command_prestige_9; commands["Prestige 10"] = ::command_prestige_10; commands["Prestige 11"] = ::command_prestige_11; // broken? commands["Colourful Classes"] = ::command_colour_classes; // broken? commands["Cycle Clantag"] = ::command_clan_tag; return commands; } command_level_70() { self setplayerdata("experience", 2516000); } setPrestige(prestige) { self setplayerdata("prestige", prestige); self command_level_70(); self IPrintLn("^2Set to prestige " + prestige); } command_prestige_9() { self setPrestige(9); } command_prestige_10() { self setPrestige(10); } command_prestige_11() { self setPrestige(11); } command_colour_classes() { j = 1; for (i = 0; i < 10; i++) { self setPlayerData("customClasses", i, "name", "^" + j + (self getPlayerData("customClasses", i, "name"))); j++; if (j >= 6) j = 1; } self IPrintLn("^3Enjoy your colourful classes"); } command_clan_tag() { if (!IsDefined(self.clanTagIndex)) { self.clanTagIndex = 0; } else { self.clanTagIndex++; } newClanTag = ""; switch (self.clanTagIndex) { case 0: newClanTag = "{@@}"; break; case 1: newClanTag = "^3CB"; break; case 2: newClanTag = "FUCK"; default: self.clanTagIndex = -1; } self setClientDvar("clanName", newClanTag); self IPrintLn("^3Set clantag to " + (newClanTag == "{@@}" ? "Unbound" : newClanTag)); }